Image Details
Caption: Figure 1.
Schematic illustration of the 3D scattering geometry in a planet-centered corotating frame. The z-axis (﹩\hat{{\boldsymbol{k}}}﹩) points out of the orbital plane, while the x-axis (﹩\hat{{\boldsymbol{i}}}﹩) and y-axis (﹩\hat{{\boldsymbol{j}}}﹩) are aligned respectively with the instantaneous radial and transverse directions of the planet at the time of encounter. In this coordinate system, rp lies entirely along the x-axis, and vp (the planet’s velocity, solid black arrow) lies along the y-axis. The small-body’s heliocentric velocity vector at the intersection vcross (solid red arrow) is the vector sum of the relative-velocity vector v∞ (solid blue arrow) and vp. The vector U∞ = v∞/vp is the normalized relative velocity. The two angles θ (the polar angle from vp) and ϕ (the azimuth angle of v∞ in the x–z plane) fully specify the direction of the relative-velocity vector.
© 2026. The Author(s). Published by the American Astronomical Society.